#1(I)[2023-02-13 22:43:15,280]=14:43:15=*00000*{34636}&8ED452E2& Build Information: #2(M)[2023-02-13 22:43:15,280]=14:43:15=*00000*{34636}&1768021A& Name: unnamed #3(I)[2023-02-13 22:43:15,280]=14:43:15=*00000*{34636}&06C7E314& Major: 1 #4(I)[2023-02-13 22:43:15,280]=14:43:15=*00000*{34636}&216DDCB2& Minor: 1 #5(I)[2023-02-13 22:43:15,280]=14:43:15=*00000*{34636}&6B81A1EB& User Name: (suppressed) #6(I)[2023-02-13 22:43:15,280]=14:43:15=*00000*{34636}&DAE5B9FD& Host Name: W16-F11-14-3 #7(I)[2023-02-13 22:43:15,280]=14:43:15=*00000*{34636}&6A114841& Build DateTime: Mon, 11 Apr 2022 21:28:21 #8(I)[2023-02-13 22:43:15,280]=14:43:15=*00000*{34636}&2E2A887C& Build Configuration: release #9(I)[2023-02-13 22:43:15,280]=14:43:15=*00000*{34636}&BD503B9B& Build Version: 1.1.3119.5106 #0(I)[2023-02-13 22:43:15,280]=14:43:15=*00000*{34636}&BFA43AD0& P4 Clientspec: unknown #1(M)[2023-02-13 22:43:15,280]=14:43:15=*00000*{34636}&4D0C8C8A& P4 Changelist: 31195106 #2(I)[2023-02-13 22:43:15,280]=14:43:15=*00000*{34636}&905DF70D& DVS Build: 1 #3(M)[2023-02-13 22:43:15,280]=14:43:15=*00000*{34636}&CF6CAAC5& DVS Branch: gcomp/rel/gs_04_42 #4(I)[2023-02-13 22:43:15,280]=14:43:15=*00000*{34636}&661E990F& DVS OS: Windows 2016_Server #5(I)[2023-02-13 22:43:15,280]=14:43:15=*00000*{34636}&3EDCADF1& DVS Component: gs_04_42 Release Windows StreamSdk Server Monolithic #6(I)[2023-02-13 22:43:15,280]=14:43:15=*00000*{34636}&AB8D774D& DVS IsVirtual: false #7(I)[2023-02-13 22:43:15,280]=14:43:15=*00000*{34636}&DED4FFF8& DVS P4HWChangelist: 61300415 #8(I)[2023-02-13 22:43:15,280]=14:43:15=*00000*{34636}&6228EADB& DVS P4SWChangelist: 31195106 #9(I)[2023-02-13 22:43:15,280]=14:43:15=*00000*{34636}&EA649458& DVS P4VirtualChangelist: 31195106 #0(I)[2023-02-13 22:43:15,307]=14:43:15=*00026*{34636}&53442FDE& Windows 10.0.22621.1105, DD version 528.49: using NvAPI_Coproc_GetCoprocInfo workaround. #1(I)[2023-02-13 22:43:15,307]=14:43:15=*00000*{34636}&0238B5CC& GPU's = { #2(I)[2023-02-13 22:43:15,307]=14:43:15=*00000*{34636}&57CC0102& { #3(I)[2023-02-13 22:43:15,307]=14:43:15=*00000*{34636}&8F3B57C9& FriendlyName=NVIDIA GeForce RTX 3090 #4(M)[2023-02-13 22:43:15,307]=14:43:15=*00000*{34636}&94885373& Is GPU in local Game Streaming Whitelist=1 #5(I)[2023-02-13 22:43:15,307]=14:43:15=*00000*{34636}&BEAFA437& } #6(I)[2023-02-13 22:43:15,307]=14:43:15=*00000*{34636}&FCB6E20C& } #7(I)[2023-02-13 22:43:15,307]=14:43:15=*00000*{34636}&5514369E& Nvidia GPU count: 1, Non Nvidia GPU count: 0, Coproc: FALSE #8(I)[2023-02-13 22:43:15,308]=14:43:15=*00000*{34636}&FAAF5066& Head DeviceName: \\.\DISPLAY1, DeviceString: NVIDIA GeForce RTX 3090, AttachedToDesktop, MonitorConnected #9(I)[2023-02-13 22:43:15,308]=14:43:15=*00000*{34636}&FAAF5066& Head DeviceName: \\.\DISPLAY2, DeviceString: NVIDIA GeForce RTX 3090 #0(I)[2023-02-13 22:43:15,308]=14:43:15=*00000*{34636}&FAAF5066& Head DeviceName: \\.\DISPLAY3, DeviceString: NVIDIA GeForce RTX 3090 #1(I)[2023-02-13 22:43:15,308]=14:43:15=*00000*{34636}&FAAF5066& Head DeviceName: \\.\DISPLAY4, DeviceString: NVIDIA GeForce RTX 3090 #2(I)[2023-02-13 22:43:15,309]=14:43:15=*00000*{34636}&29F012F4& Adapter vendor id: 0x10de, device name: \\.\DISPLAY1 #3(M)[2023-02-13 22:43:15,309]=14:43:15=*00000*{34636}&7DF5E4E1& Using: OpenSSL 1.1.1g 21 Apr 2020 #4(M)[2023-02-13 22:43:15,309]=14:43:15=*00000*{34636}&55B93E2E& RND is initialized #5(I)[2023-02-13 22:43:15,309]=14:43:15=*00000*{34636}&391949E9& Enumerating network adapters on this system #6(M)[2023-02-13 22:43:15,315]=14:43:15=*00006*{34636}&AD28CD28& --- ...: ... / ... #7(M)[2023-02-13 22:43:15,315]=14:43:15=*00000*{34636}&CC7C5461& Computing SPS/PPS headers. #8(W)[2023-02-13 22:43:15,315]=14:43:15=*00000*{34636}&0564BB28& Couldn't find VideoFrameContext for this thread. #9(M)[2023-02-13 22:43:15,315]=14:43:15=*00000*{34636}&1E959A86& Initializing Adapter context #0(I)[2023-02-13 22:43:15,626]=14:43:15=*00310*{34636}&57B570EB& Using D3D9 Adapter Context #1(M)[2023-02-13 22:43:15,626]=14:43:15=*00000*{34636}&F0E847F4& Initialized context for adapter 0: 1920 x 1080 @ 60.0 Hz #2(M)[2023-02-13 22:43:15,626]=14:43:15=*00000*{34636}&EF48F7C5& Driver version is 528.49, branch is r528_37. #3(M)[2023-02-13 22:43:15,626]=14:43:15=*00000*{34636}&9A64D99C& System is NOT co-proc. #4(I)[2023-02-13 22:43:15,626]=14:43:15=*00000*{34636}&00F7D8C5& Found a match at [23] #5(M)[2023-02-13 22:43:15,626]=14:43:15=*00000*{34636}&8BAD092A& Initializing NvEnc10VideoEncoder. #6(M)[2023-02-13 22:43:15,626]=14:43:15=*00000*{34636}&2A6D6983& Using NvEnc header version 10.0. #7(I)[2023-02-13 22:43:15,644]=14:43:15=*00018*{34636}&63E4AB2C& Generating SPS/PPS header for 1280x720@30 FPS in video format H.264. #8(I)[2023-02-13 22:43:15,644]=14:43:15=*00000*{34636}&06B0CEE1& Encoder maxLumaPixelsPerSec[0] 1890908928 #9(I)[2023-02-13 22:43:15,644]=14:43:15=*00000*{34636}&06B0CEE1& Encoder maxLumaPixelsPerSec[1] 1182938368 #0(I)[2023-02-13 22:43:15,644]=14:43:15=*00000*{34636}&4636AC9C& SPS/PPS LUT match, idx 0 #1(I)[2023-02-13 22:43:15,644]=14:43:15=*00000*{34636}&63E4AB2C& Generating SPS/PPS header for 1280x720@60 FPS in video format H.264. #2(I)[2023-02-13 22:43:15,644]=14:43:15=*00000*{34636}&4636AC9C& SPS/PPS LUT match, idx 3 #3(I)[2023-02-13 22:43:15,644]=14:43:15=*00000*{34636}&63E4AB2C& Generating SPS/PPS header for 1920x1080@30 FPS in video format H.264. #4(I)[2023-02-13 22:43:15,644]=14:43:15=*00000*{34636}&4636AC9C& SPS/PPS LUT match, idx 1 #5(I)[2023-02-13 22:43:15,644]=14:43:15=*00000*{34636}&63E4AB2C& Generating SPS/PPS header for 1920x1080@60 FPS in video format H.264. #6(I)[2023-02-13 22:43:15,644]=14:43:15=*00000*{34636}&4636AC9C& SPS/PPS LUT match, idx 4 #7(I)[2023-02-13 22:43:15,645]=14:43:15=*00000*{34636}&63E4AB2C& Generating SPS/PPS header for 3840x2160@30 FPS in video format H.264. #8(I)[2023-02-13 22:43:15,645]=14:43:15=*00000*{34636}&4636AC9C& SPS/PPS LUT match, idx 2 #9(I)[2023-02-13 22:43:15,645]=14:43:15=*00000*{34636}&63E4AB2C& Generating SPS/PPS header for 3840x2160@60 FPS in video format H.264. #0(I)[2023-02-13 22:43:15,645]=14:43:15=*00000*{34636}&4636AC9C& SPS/PPS LUT match, idx 5 #1(I)[2023-02-13 22:43:15,648]=14:43:15=*00003*{34636}&63E4AB2C& Generating SPS/PPS header for 1280x720@30 FPS in video format HEVC. #2(I)[2023-02-13 22:43:15,648]=14:43:15=*00000*{34636}&4636AC9C& SPS/PPS LUT match, idx 6 #3(I)[2023-02-13 22:43:15,648]=14:43:15=*00000*{34636}&63E4AB2C& Generating SPS/PPS header for 1280x720@60 FPS in video format HEVC. #4(I)[2023-02-13 22:43:15,648]=14:43:15=*00000*{34636}&4636AC9C& SPS/PPS LUT match, idx 9 #5(I)[2023-02-13 22:43:15,648]=14:43:15=*00000*{34636}&63E4AB2C& Generating SPS/PPS header for 1920x1080@30 FPS in video format HEVC. #6(I)[2023-02-13 22:43:15,648]=14:43:15=*00000*{34636}&4636AC9C& SPS/PPS LUT match, idx 7 #7(I)[2023-02-13 22:43:15,648]=14:43:15=*00000*{34636}&63E4AB2C& Generating SPS/PPS header for 1920x1080@60 FPS in video format HEVC. #8(I)[2023-02-13 22:43:15,648]=14:43:15=*00000*{34636}&4636AC9C& SPS/PPS LUT match, idx 10 #9(I)[2023-02-13 22:43:15,649]=14:43:15=*00000*{34636}&63E4AB2C& Generating SPS/PPS header for 3840x2160@30 FPS in video format HEVC. #0(I)[2023-02-13 22:43:15,649]=14:43:15=*00000*{34636}&15146C37& Encoder supports encoding 10 bit #1(I)[2023-02-13 22:43:15,649]=14:43:15=*00000*{34636}&4636AC9C& SPS/PPS LUT match, idx 8 #2(I)[2023-02-13 22:43:15,649]=14:43:15=*00000*{34636}&63E4AB2C& Generating SPS/PPS header for 3840x2160@60 FPS in video format HEVC. #3(I)[2023-02-13 22:43:15,649]=14:43:15=*00000*{34636}&4636AC9C& SPS/PPS LUT match, idx 11 #4(I)[2023-02-13 22:43:15,657]=14:43:15=*00008*{34636}&94F8CC76& Deinitialized context for adapter 0 #5(W)[2023-02-13 22:43:15,658]=14:43:15=*00000*{34636}&FB11B4FE& VideoEncoder was not deinitialized prior to destruction! #6(M)[2023-02-13 22:43:15,658]=14:43:15=*00000*{34636}&B4368309& Finished computing SPS/PPS headers. #7(I)[2023-02-13 22:43:15,658]=14:43:15=*00000*{34636}&8FD59D06& Ip version provided externally. #8(I)[2023-02-13 22:43:15,658]=14:43:15=*00000*{34636}&F7FF6AD5& Setting IPv4 for this session. #9(I)[2023-02-13 22:43:15,658]=14:43:15=*00000*{34636}&83A50A12& StreamServerBackendMode is 0 #0(I)[2023-02-13 22:43:15,658]=14:43:15=*00000*{34636}&289F96E1& Server has been asked to start. #1(I)[2023-02-13 22:43:15,658]=14:43:15=*00000*{34636}&A5352908& Server has been asked to add a stream. #2(I)[2023-02-13 22:43:15,658]=14:43:15=*00000*{34636}&D97A9142& Adding a video stream. #3(I)[2023-02-13 22:43:15,658]=14:43:15=*00000*{34636}&A5352908& Server has been asked to add a stream. #4(I)[2023-02-13 22:43:15,658]=14:43:15=*00000*{34636}&D97A9142& Adding a video stream. #5(I)[2023-02-13 22:43:15,658]=14:43:15=*00000*{34636}&A5352908& Server has been asked to add a stream. #6(I)[2023-02-13 22:43:15,658]=14:43:15=*00000*{34636}&5B311946& Adding input stream. #7(I)[2023-02-13 22:43:15,658]=14:43:15=*00000*{34636}&A5352908& Server has been asked to add a stream. #8(I)[2023-02-13 22:43:15,658]=14:43:15=*00000*{34636}&7190895A& Adding audio stream. #9(I)[2023-02-13 22:43:15,661]=14:43:15=*00003*{34636}&FAAF5066& Head DeviceName: \\.\DISPLAY1, DeviceString: NVIDIA GeForce RTX 3090, AttachedToDesktop, MonitorConnected #0(I)[2023-02-13 22:43:15,662]=14:43:15=*00000*{34636}&FAAF5066& Head DeviceName: \\.\DISPLAY2, DeviceString: NVIDIA GeForce RTX 3090 #1(I)[2023-02-13 22:43:15,662]=14:43:15=*00000*{34636}&FAAF5066& Head DeviceName: \\.\DISPLAY3, DeviceString: NVIDIA GeForce RTX 3090 #2(I)[2023-02-13 22:43:15,662]=14:43:15=*00000*{34636}&FAAF5066& Head DeviceName: \\.\DISPLAY4, DeviceString: NVIDIA GeForce RTX 3090 #3(I)[2023-02-13 22:43:15,663]=14:43:15=*00000*{34636}&29F012F4& Adapter vendor id: 0x10de, device name: \\.\DISPLAY1 #4(I)[2023-02-13 22:43:15,663]=14:43:15=*00000*{34636}&CA885F31& Using 2 streams. #5(I)[2023-02-13 22:43:15,663]=14:43:15=*00000*{34636}&47DE28F5& RTSP Server: TCP instance #6(I)[2023-02-13 22:43:15,663]=14:43:15=*00000*{34636}&4D807C29& RTSP server successfully started on port 48010 (thread count 4) #7(I)[2023-02-13 22:43:15,663]=14:43:15=*00000*{34636}&0414BD9D& Successfully started server. #8(I)[2023-02-13 22:43:15,663]=14:43:15=*00000*{34636}&D4F95EB4& Server is now in state: Started